| Hit Points (HP) |
HP
is the character's total
life. |
| Strength
(STR) |
Strength
increases physical damage dealt. |
| Vitality
(VIT) |
Vitality
increases defense against physical damage. |
| Accuracy (ACC) |
Accuracy
increases the chance to hit with physical attacks
and deal damage with guns and items. |
| Evade (EVD) |
Evade
increases the chance to dodge physical attacks. |
| Speed (SPD) |
Speed
increases how quickly your CT (count time) charges. |
| Mana
Points (MP) |
MP
is the character's total mana, used for abilities. |
| Magic (MAG) |
Magic
increases magic
power, allowing spells to deal more damage. |
| Spirit
(SPR) |
Spirit
increases defense against magical damage and the
effectiveness of restorative skills such as Cure. |
| Luck |
Luck increases random
chance events such as critical hits and random item
power-ups. |
| Power (POW)
|
The
character's weapon's power. It combines
with your strength to deal physical damage. |
| Defense
(DEF) |
The
character's armor's defense.
It combines with your vitality to protect you from
physical damage. |
| Magic Defense (MDEF) |
The
character's armor's magic defense. It combines
with your spirit
to protect you from magical damage. |
| Ability
Points (AP) |
The character's number of
abilities a character is able to unlock. |
| Battle Points (BP) |
The character's currency
for buying weapons, armor, and accessories. |